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#renpy

2 posts2 participants0 posts today

Hi there!✨

@Berin here, I'll be posting dev updates for Mangolei's games on this account once I'm done setting stuff up.

We're currently working on a TBA detective/romance game set in an ancient Mesopotamian fantasy setting and developed in the Ren'Py visual novel engine.

The current top item on our to-do list is to work towards publishing the steam page and a cool teaser trailer, so that's what most posts will be about for now!

About The Endless Rooms

The Endless Rooms is the working title for a narrative-driven psychological horror game wherein you, the main character, are lost in a maze of infinite near-identical rooms, seeking the one room that you can leave by while putting together the fragments of your memory to work out why you came here to begin with. The game is inspired by a short story I wrote in early 2025. This bloglet is where I will document my progress in making The Endless Rooms. I'll also boost and share game-related […]

endless-rooms.isbrill.com/dev-

Continued thread

Also, the silly voice acting and humorous sound effects are almost worth the price of admission all on their own. Tip for #screenreader players: press zed to advance. The game does tell you that, but it tells you just one screen too late. When it's showing a picture, pressing enter will activate one of the menu options like pause or save or whatever, instead of advancing. Pressing the letter z will always advance. I don't actually know if that's just a standard #renpy thing I didn't know and never needed before in other games? It would make sense; in Infocom and other z-machine parser games, "z" is the standard "do nothing and wait" shortcut. So it might be a standard shortcut I just didn't know. But anyway, if you're stuck on advancing past the second thing after new game, z is what you need.

Spent a couple hours playing the visual novel Pizza Game. If you're the kind of person who finds bad My Immortal style #fanfic funny, this will work for you. It's fully #screenreader #accessible in the standard #renpy way, but also has descriptions of the visual jokes; the developer spent time thinking about #A11y, and it didn't just happen thanks to the engine. store.steampowered.com/app/710710/Pizza_Game/ #visualnovel

store.steampowered.comPizza Game on SteamEvery boy have a secret. One of them is bones.